The art quality of this game is indeed rough. As an independent game, this is the upper limit that can be achieved. I hope everyone will forgive me!
The game mechanics are simple:
1. The battle is turn-based, and it is an automatic battle. You only need to use props at the right time
2. Gain gold coins in battle, which can be used to improve the attributes of heroes and treasures and the level of props.
3. The battle is divided into the following modes:
Main line: main plot level
Branch line: branch level, which can be used to upgrade the level or obtain gold coins
Unlimited firepower: In this mode, the cooldown of skills will become very fast
Golden pig mode: In this mode, the more golden pigs you kill, the more gold coins you will be rewarded
Clone mode: In this mode, all monsters will have clone skills
Demon Locking Tower: You can get a special effect at the end of each level, and you will start from the beginning if you pass the level or fail
4. Each hero or monster has 1 or 2 skills. The skill mechanism is the core of this work, and it is quite rich.
If you encounter any problems in the game, you can email me, I will update within a week after finding out the reason